Peach Engine

2D game engine made for my programming course in DAE. This engine was made in c++ using Visual Studio. The engine is a static library and works with an application system through inheritance.


The engine features:

  • Entity Component system (ECS)
  • SceneManager
  • Command Systen to combine with the inputManager
  • Simple 2D Colliders/Collision
  • SDL mixer Audio ServiceLocator
  • SDL Rendering
  • Binary writing and reading


Click here to see this project on github