2D game engine made for my programming course in DAE. This engine was made in c++ using Visual Studio. The engine is a static library and works with an application system through inheritance.
The engine features:
- Entity Component system (ECS)
- SceneManager
- Command Systen to combine with the inputManager
- Simple 2D Colliders/Collision
- SDL mixer Audio ServiceLocator
- SDL Rendering
- Binary writing and reading
Click here to see this project on github