Raytracer

CPU raytracer made for my Graphics programming course. This was made using c++ (in visual studio) and Perforce(source control). The sample project shows different types of materials and culling on the objects.


The raytracer features:

  • (colored) Directional lights
  • Front-face, back-face and no culling
  • Lambert, phong and PBR-materials
  • Usable camera, with changeable settings
  • Custom mesh loading


Click here to see this project on github